![]() ![]() Users of previous versions get upgrade discounts – if you bought after 25 November 2016, you get the upgrade free – and the Bridge itself doesn’t need updating. KeyShot 7 HD for ZBrush costs $349 together with the ZBrush to KeyShot Bridge KeyShot 7 Pro for ZBrush costs $549 together with the Bridge. KeyShot 7 for ZBrush is available now for ZBrush 4R8 on Windows and macOS. You can read about the new features in more detail in our original story on the standalone editions. There are also a number of features geared more towards industrial designers, including re-tessellation of NURBS models, and new Studios and Configurator systems for presenting design variants to clients. The release also adds support for multi-materials and video textures. keyshot for zbrush vs keyshot software When rendering, you can generally choose between time versus quality (keep in mind that the results of the real-time render view are already very good), and for the animation you are provided with some presets, like turntables or camera animations - all of these are also adjustable to your preferences. KeyShot 7 Pro for ZBrush users also get an updated HDRI editor – now fully integrated into the core software – plus a new panoramic camera, and support for real-time 360-degree VR rendering. There are also new texturing and materials options, including support for the AxF format for measured materials plus the option to set up multiple variant environments for a scene and switch between them. In the case of KeyShot 7 HD for ZBrush, that means new options to set up custom hotkeys and to customise the UI, including the tabs and ribbon, and to save the results as a preset workspace. New in KeyShot 7 for ZBrush: more flexible UI, new materials and texturing options It comes in two editions: KeyShot HD for ZBrush and KeyShot Pro for ZBrush, each of which includes all of the other features from the corresponding standalone edition of the renderer. The update makes the UI more customisable, adds new materials and environment features and for users of the Pro edition, an integrated HDRI editor and support for real-time VR rendering.Ī lower-price edition of KeyShot designed specifically for ZBrushįirst released in 2015, KeyShot for ZBrush is a cheaper version of the render engine designed to work only with ZBrush via the ZBrush to Keyshot Bridge plugin: it doesn’t import models directly. Luxion has released KeyShot 7 for ZBrush, the latest update to the version of its intuitive renderer designed specifically for users of Pixologic’s digital sculpting software. You can then adjust samples accordingly.Image: a render created in ZBrush 4R8 and KeyShot by Joseph Drust In this way you can check the render quality without waiting for the whole image to be processed. Lastly you’ll learn how to use the region render to focus on specific sections of your image. You’ll also learn how to align textures such as wood grain directions depending on the orientation of your model. You’ll learn how to add bump height for more convincing labels. You’ll also get a glimpse of how to use the material graph. The only differences are that they require use of the ZBrush to KeyShot Bridge to import models and can also only open KeyShot scenes created in a KeyShot for ZBrush version. This feature sets KeyShot apart from its competitors for faster lighting iteration. The KeyShot for ZBrush editions match their regular KeyShot (HD and Pro) counterparts in all features. ![]() What’s nice about this is you can save your camera angles and swap them back and forth for checking or even for rendering.Īs KeyShot ships with its own HDRI editor, you can readily light your scene and add directional lighting for emphasis. You will also learn how to block not only your camera angles but also your materials. KeyShot appeals to users as it has a simple workflow shipped with realistic materials out of the box. But it’s also carved a niche for character artists coming from ZBrush. ![]() Models may also be updated inside KeyShot through KeyShots LiveLinking capability. KeyShot is a dedicated CPU-based rendering program widely used for product visualization. You’ll immediately learn why most products are shot using a longer lens, which you can mimic in KeyShot. Now, with the new KeyShot for ZBrush integration, through the installation of the GoZ KeyShot plugin, users gain the ability to import geometry while retaining SubTools, texturing and PolyPainting. Over the entire video you’ll pick up some tips for faster production. This other handy webinar cuts to the chase of KeyShot’s specialty: Rendering.
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